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Building a Surreal Waterfall Mountain Scene from Stock in Photoshop

Photo Techniques Posted by Bunty Pundir 430 reads

Stacking stock mountains, cliffs and waterfalls into one surreal scene comes down to layer order, low-opacity masking and matching light.

Building a Surreal Waterfall Mountain Scene from Stock in Photoshop

Waterfall mountains look like pure fantasy until you start stacking stock frames in Photoshop. Then the hard part shows up, and it isn't the waterfalls. It's getting the pieces to agree: the light direction, the haze, the scale and the edges where one photo ends and the next begins. That's the real lesson in this kind of composite, and it's useful even if you never plan to make a surreal image.

final-results

Build the base in the right order

The method starts with a simple base: a mountain plate, a cliff and a sky, all stacked in one document. When you combine several stock frames, each one brings its own sun angle, contrast and atmospheric haze. Adjustment layers let you pull them toward a shared look without repainting any pixels, and that's the big advantage over editing each file on its own. Work from the back forward. Sky first, distant mountains next, then the cliff in front. Building that way means you're never fixing the background after the foreground has already locked in.

step-001

Set the canvas before you place anything

Create a new document with File › New, either using a preset or your own dimensions. My advice is to size the canvas around your largest hero element. Stock files vary wildly in resolution, and scaling up a mountain after you've masked it is how soft, mushy edges creep in. Photoshop CC 2014 was used for this walkthrough, and the workflow carries over to CS3 and newer, since layer masks and adjustment layers have been available across those versions.

step-002

Place the cliff and the mountain as smart objects

Use File › Place Embedded for each plate. Embedded placement keeps the image as a smart object, so you can resize and reposition it later without degrading the file. Put the cliff on the right side of the canvas. That gives the composition a natural anchor and leaves open space for the falls and the sky to breathe. Then drop the mountain plate underneath the cliff layer, so the cliff's edges define the silhouette and the mountain fills in behind it.

step-003

Mask the cliff into the mountain without a hard seam

Select the cliff layer and add a layer mask through Layer › Layer Mask › Reveal All. A white mask shows everything, and black hides what you paint over. Set the brush to around 30% opacity and use a soft, round black brush. Low-opacity strokes let you build a transition gradually, one pass at a time, rather than carving out a hard edge in one go. Work on the spots where the cliff base meets the mountain rock, since those are the areas that look pasted on if you leave them alone. Zoom to 100% to judge the blend, and alt-click the mask thumbnail whenever you need to see exactly what you've hidden.

step-004

The side effect is worth planning for. While masking, you'll likely hide the small platform where the cliff's waterfall starts. Without that platform, the water seems to fall from nothing. That's a problem you can solve rather than something to accept.

step-004a

Rebuild the waterfall's origin with a second plate

Place a second waterfall image beneath the cliff layer, so its falling water can stand in for the lost platform. Its flow matches the cliff's own waterfall, which makes the two easy to blend. Use a mask to bring the top of the new fall into the platform area, and keep the transition soft. Pay attention to the direction and width of the water. When two falls come from different angles or at very different widths, the mismatch reads instantly, even to viewers who can't name what feels wrong.

Where the light decides whether it works

Once the layers are in place, the scene either coheres or it doesn't, and light is the reason. Pick a single light direction and check every element against it: highlights on the rock, the side the mist catches, the way the sky brightens near the horizon. Curves and Levels adjustment layers, clipped or masked to individual plates, are the usual tools for this. Light effects such as lens flares can finish the image, but they work best when they agree with the sun angle you've already established. A flare placed against the wrong light source tends to be the first thing a viewer notices.

The stock that does the heavy lifting

The resource list for this build is a good example of how composites get assembled. The cliff comes from Misty Path by austriaangloalliance on DeviantArt, with an Unsplash alternative for anyone who wants a different file. The mountains and waterfalls come from Pixabay and DeviantArt contributors, including Waterfall 2 by flamedwing and Waterfall 3 by castock, and the eagle is Png Eagle by moonglowlilly. The bird brushes are by candymax-stock, and the lens flare work draws on a Big Lens Flares Pack. Crediting these creators by name is worth doing whenever you publish a composite, because the scene is only as good as the photographs holding it up.

The pieces that follow this stage, the eagle, the model and the final light effects, are where the scene either holds together or falls apart. My read is that most of the time saved in this kind of work comes from getting the first three layers right: the order, the masks and the shared light. Lock those in early, and the rest of the image mostly takes care of itself.

Source: Bunty Pundir · www.photoshoptutorials.ws

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